08 December 2017

The blog is saved!!!

With help from one of my readers, a friend at work and a mindblowing online tool I managed to save my blog away from being killed by the new Photobucket terms.

I registered a new host with one.com, also registering the domain "anatolisgameroom.com" for future use. Copied my entire Photobucket catalogue of 22.000+ pictures, uploaded it all in identical folders at one.com and used "Blogger Find & Replace" tool to swap the image links in over 1400 blog posts in just under 20 minutes!

It is a huge sigh of relief. I was ready to abandon this altogether, even felt that purchasing my new camera was made pointless.

I checked and it all looks like it is working, I don't think i lost anything major in terms of content. During testing of the swap procedure there were problems where picture links were swapped but thumbnails remained locked to photobucket. This was solved by running the tool again to cover both http and https links.

The blog seems to load things slightly slower, but on the other hand - pictures are shown without resize (unless I uploaded them resized). This is because my photobucket was resizing pictures while the one.com host does show them in full size. Now you can enjoy a very large amount of posts with better pictures!

I still can't believe I made it, I will take a day to process this and then start uploading new content using my new host.

Thanks for the support!

03 December 2017

Transfer of content in progress - fingers crossed it will work

After some great help from my readers, especially Geir Aalberg, I am in the progress of transferring all pictures from Photobucket to Google Photos (purchased the 100gb storage) and will use a tool to replace all photobucket links with new links automatically.

Will see if this can be done today, otherwise I will keep working with this during the week. It's a huge undertaking as I have over 22.000 pictures on photobucket that are blog related...

But with the tools, bulk downloading and link replacement it will at least be done within reasonable time and not require single photo donwload/upload/link/re-editing of every single picture I have.

Also, my new camera arrived this friday, it's a small and cheap thing but the picture quality was better than imagined and it has a stabilizer function. So as soon as the whole project of transfering content from photobucket to blogger is done I will start uploading stuff again!


27 November 2017

The blog is not dead - yet?

Hi all,

I have not posted content for the past couple of months, it's not that I do not play miniature wargames or have a ton of new boardgames to review. The main reason for the radio silence is problems with my new cell phone camera on my Samsung 5. Someone at Samsung thought it would be a good idea to remove the image stabilizer for the camera... which means the pictures come out blurry or unfocused 70% of the time.

A few days ago I ordered a new compact camera for the sake of my blog. So that should solve the lack of content.

HOWEVER!? Then I get an email from Photobucket that tells me that my subscription to the 20gb account that I've had since the creation of this blog is no longer going to be renewed and they urge me to subscribe to a bigger and more expensive subscription model.
That would not be really bad news until I read what you get for your money. Unless you buy the most expensive subscription for 400 USD !!! You will not be able to hotlink pictures to sites, blogs, forums etc. This will basically kill my blog as we know it.

Unless you fork over 400USD you will not be able to hotlink pictures, and if I do not renew my photobucket account by February 2018 it will revert to the "free" account with a bandwidth limit of 2gb which I know from experience means that the pictures will stop working after a week (give or take a few days).

This is quite depressing, there is no way I'm going to be taken hostage by Photobucket and pay 400USD to be allowed to post pictures on my own blog. I've looked into alternatives, and I may subscribe to Google+ photo account which seems like a reasonably priced alternative and hopefully less greedy.

However, I have honestly no clue what will happen to my old content after February.... years of blog posts, reviews, pictures etc will most likely cease to function properly :-(

So just a heads up. I'm working on a solution for the future, but things may go missing during the transition...

02 September 2017

Ghoul pack painted up and pictures of undead horde

Last undead models to be painted up (at least for now) are 20 plastic ghouls from Mantic Games. I trimmed away all the spikes from legs, torsos and arms and think this provide a better look.

These too were speed painted, using Black, Bone white and White primer followed by dark brown, red and purple washes for the skin tone. I really just wanted to paint the mass of undead as fast as possible. The paintjob quality is far from my usual work, but I think they look good enought on the table in larger groups.

Anyway, now I have a nice big horde of undead in my collection to be used for several different games!


27 August 2017

Champions of Midgaard review

Caroline and I found this game a couple of weeks ago in the gamestore - I looked at it and was not really sold. It was not until we watched some video reviews of it that convinced me to fork over some cash for it. Cash well spent!

This game is a very nice worker placement/resource management game with a heavy Viking theme. Someone jokingly wrote that this is what Lords of Waterdeep would be if Lords of Waterdeep had a theme. That may be stretching it (LoWD is a fantastic game), as in Champions of Midgaard a lot of focus is put on managing your little warband and their fighting of trolls, draugr and epic monsters to earn glory.

Each player takes on the role of a Viking leader, and receives a character board with special rules for your specific character and 8 slots to place warrior dice on. Your warband can never exceed 8 warriors, and you can always replenish casualties during the game, even if your warband is completely wiped out in a epic fight.

During each turn players take turns in placing their "workers" on various spaces in the Viking village, in order to hire warriors, gather supplies, hire boats to take you to faraway lands, hunt for meat in the forest, visit various traders and also set up expeditions to the nearby hills where you slay trolls and draugr that threaten the existence of the village. For killing monsters your warband earn glory and gold, at the end of the game the player with most glory wins. Glory is earned not only from killing monsters, but from collecting monster cards. Collecting sets of a specific monster card in all colors (for instance draugr: red/yellow/blue) earn you extra glory. You also get glory from additional objective cards that you can pick up in the Viking village - objectives that put gold, Viking warriors, meat and wood into play to earn you more glory as well.

Most of the game revolves around warrior dice, that represent 3 types of fighters that you can recruit for your warband, swordsmen, spearmen and berserkers (in the expansion there are archers). Each warrior type has its own "hit" and "shield" results, the swordsmen are the weakest but they are usually the easiest warrior to get. Spearmen are better at hitting and also defending, while berserkers are pure damage and no defense. 

During your turn you have to reserve a spot on the board with a worker in order to put together an expedition to slay a troll, draugr or epic monster. Trolls are special in that they appear each turn and have to be killed. The player killing the troll earns only glory and a piece of wood, but the remaining players get "blame tokens" which deduct glory points at the end of game. The blame tokens stack into devastating penalties depending on their number, and you can only get rid of a blame token by killing trolls. Each time you become the troll slayer during a turn you are allowed to discard a blame token.

Draugr give a bit of glory but also become the main source of gold rewards. Then you have the epic monsters which require you to hire/or buy a ship, load it up with food and warriors and sail off to faraway lands to fight. During these ship expeditions a random event occurs, which can inflict casualties by storm or loss of additional food. You will lose warrior dice if you cannot feed all your warriors before they arrive at their destination, and a weakened warband may have a difficult time to fight the epic monsters. Considering that ship expeditions yield the most glory points but also require the most preparation it is not a failure you will take easily.

To make things more interesting, many monsters are immune to specific warrior dice. A troll may be immune to berserkers for instance, which means you will not be able to fight it with berserker dice, and all berserker dice allocated to that fight become casualties at the beginning of the battle! This is not something that randomly occurs, the immunity is printed on the monster card - but it happens that one forgets and sends a mixed warband only to see some of the warriors be removed instantly when fighting begins.

The fighting with monsters is quite interesting in all its simplicity. Monsters have a wound and attack value printed on them. This means that to kill a monster you must score a number of hits equal to the wounds. Then you must, ideally, counter the monster attacks by rolling shield symbols during your attack action. Shields block one point of damage. All unblocked damage results in killed warriors. This is also why the super effective berserkers, often die, if not supported... Fighting continues until either the monster or the player wins the fight or when both sides end up dead.

Fortunately you will still earn glory and get rewards even if all your warriors happen to die during the encounter, I guess you worker/villager reports the success to the village elders.

The game is very easy to learn, fun to play and very fast paced. So far I've only played 2-3 player games, the game supports 4 players at the most.

Caroline and I both rate the game as a solid 8/10.

I've been looking at the expansions, and they look quite interesting. I may have to get them in the near future.

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